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    View CommentsGame News Updates

    July 30th, 2012 by

    SONIC ADVENTURE 2 HD RE-RELEASE

    LONDON & SAN FRANCISCO— 16th Jul, 2012 — In a totally unexpected, surprise announcement at the 2012 Sonic Boom community fan-fest during San Diego Comic-Con, SEGA® Europe Ltd. and SEGA® of America, Inc. have officially announced the upcoming HD remake of legendary Dreamcast title Sonic Adventure 2™ for PlayStation®Network and Xbox LIVE® Arcade for the Xbox 360® video game and entertainment system from Microsoft.

    The game that first introduced the world to Sonic’s darker counterpart, Shadow the Hedgehog, Sonic Adventure 2 has players exploring two unique storylines from the perspectives of both long time heroes and new and returning villains in a battle for the fate of the world. First released in 2001 and hailed as one of the last great Dreamcast releases, this unmissable Sonic story will feature high-definition graphics, leaderboards, achievement/trophy support, and more when it hits consoles later this year.

     

    SONIC & ALL STARS RACING TRANSFORMED CHARACTER ROSTER TO DIFFER ACROSS PLATFORMS

    Sumo Digital’s Steve Lycett aka S0L has informed fans via the official SEGA Forums that the character roster for Sonic & All-Stars Racing Transformed will differ across platforms. The total number of characters across all platforms is 29, but no single version will include all 29. Some will have low 20′s and others will have high 20′s. Steve says this is because some platforms feature characters that are unique to that platform, but won’t announce which right now. However, he does say that some are SEGA characters and some are not.

    The full statement available here:

     

    The thing is, different people think of different things when you say ‘How many characters are in the game’.

    Are we talking about playable choices, drivers, vehicle forms, which platform are we talking about, what?

    Me, I go with actual playable choices on the character select. Over all the different platforms, this totals up to 29 actual playable choices. But that doesn’t mean that there are 29 playable choices in all platforms (in fact no single platform has all 29). Some drop down to the low 20′s, some instead have high 20′s.

    Why is this? Well some platforms have characters that are unique to that platform. I’m not going to say which, that’s part of the fun of the reveals! Some are SEGA characters, some are not. Don’t bother asking :P

    Playable choices doesn’t necessarily equal drivers either. Not as we’re talking passengers or hood ornaments, counting those would indeed be cheap, but you know this is game all about transformation, we are doing things with the vehicles that we’ve not shown you, that are going to really surprise you.

    So yes I get that it’s fun to debate who is right and who is wrong, but at the end of the day, you can measure what’s there in loads of different ways. Across all the playable vehicles, there are currently more than 90 different forms (as each vehicle has a land, air and sea mode + you’ve not seen anything on the All-Stars…) and who said each vehicle was limited to a single driver… Or indeed vehicle type per surface.

    Wait and see. This is why whenever you ask us anywhere, we can’t give you a straight answer. Well that and the NDA’s.


    S0L

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